Elenmirie, neutral female gnomish Wizard ------------ |..........| ------------ |..........| #...........| ##...>.......| #|...........######------- # -----.------ #|....<.....| ##-.....| ### ########## #--------.--- # |.....| # # ### `##########-.....| ### ### # # # # ------- --------# # # ### # |[[f@m.|# ### # # # |[[))..|# # # # ### # |[[.[[.|# ------+--.-----# # # |[[[[..|# |.............|### # |[)[...|# |..............# ---------.-# |[)[.)@-# |.............| |.........|# -------- |.............| |..........# |.............+ |........>| --------------- |.........| ----------- Elenmirie the Evoker Experience level: 1 Strength: 11 Dexterity: 10 Constitution: 17 Intelligence: 17 Wisdom: 12 Charisma: 8 Health: 0(12) Energy: 4(9) Def: 2 Gold: 0 Moves: 647 Dungeon seed: wBQzSOOM26mo1Wt_ Game ID: Elenmirie_1591126002 Your Inventory: Weapons a - a blessed +1 quarterstaff (weapon in hands) Armor e - an uncursed +0 cloak of magic resistance (being worn) n - an uncursed +0 pair of gauntlets of dexterity (being worn) q - a cursed -2 helm of opposite alignment y - an uncursed +0 studded leather armor z - an uncursed +0 pair of speed boots Comestibles o - 3 uncursed lichen corpses r - 2 uncursed food rations Scrolls i - 2 uncursed scrolls of enchant weapon j - an uncursed scroll of light Spellbooks k - a blessed spellbook of force bolt l - an uncursed spellbook of detect unseen p - an uncursed spellbook of light Potions f - a blessed potion of invisibility g - an uncursed potion of oil h - a blessed potion of speed m - an uncursed potion of paralysis Rings c - an uncursed ring of free action (on left hand) d - an uncursed ring of polymorph control Wands b - an uncursed wand of sleep (0:8) Spells and supernatural/magical abilities: Name Level Category Fail Memory a - force bolt 1 attack 0% 97% U - detect unseen 3 divination 99% 97% W - pray for help -- divine ? -- Your skills at the end: Fighting Skills Weapon Skills quarterstaff [Basic] Spellcasting Skills attack spells [Basic] enchantment spells [Basic] Final Attributes: You were nominally aligned. You were magic-protected. You had infravision. You were held by a large mimic. You had free action. You are dead. Vanquished creatures: 4 lichens a newt 5 creatures vanquished. Voluntary challenges: You followed a strict vegan diet. You used a wielded weapon 4 times, starting on turn 233. You read items or engraved 1 time, starting on turn 294. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never split a pudding. You never wrote Elbereth's name. You never violated your personal moral code. Dungeon overview: The Dungeons of Doom: levels 1 to 2 Level 1 an altar to Anhur a long staircase Level 2 <- You were here an armor shop stairs to The Gnomish Mines The Gnomish Mines: Level 3 stairs to The Dungeons of Doom History has recorded: On T:1 you entered the Dungeons of Doom to retrieve the Amulet of Yendor! On T:408 you reached level 2 of The Dungeons of Doom. On T:442 you reached level 1 of The Gnomish Mines. Score breakdown: Gold: 0 ( 0 points) Experience: 1 level ( 0 points) Exploration: 3 levels ( 6.12%) ( 6123 points) Discoveries: 0 items ( 0.00%) ( 0 points) Valuables value: (no points given unless you survive) Artifact value: 0 ( 0 points) Variety of kills: 2 monsters ( 0.52%) ( 2173 points) Turncount: 647 turns ( 0 points) Survival: died (score multiplied by 80%) Total score: 6636 Latest messages: You begin praying to Thoth. You are surrounded by a shimmering light. You feel that Thoth is satisfied. You feel much better. The spell misses the large mimic. The large mimic hits! You don't have enough energy to cast that spell. You cannot escape from the large mimic! You miss the large mimic. Coco picks up a coarse mantelet. You are now wearing a ring of free action. Coco drops a coarse mantelet. You cannot escape from the large mimic! Coco picks up a coarse mantelet. The large mimic hits! You die... Kadirli comes and takes all your possessions. Final status: Goodbye Elenmirie the Wizard, killed by a large mimic... You died in The Dungeons of Doom on dungeon level 2 with 6636 points, and 0 pieces of gold, after 647 moves. You were level 1 with a maximum of 12 hit points when you died.